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pix/anim/TydShuttle.lha |
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-----------------------------------------------------------
animation data:
name: TydiriumShuttle.anim5
chipset: AGA
colors: 32
resolution: 320x200
palette: custom for each frame
lenght: 100 frames, 717168 bytes
speed: 25 fps
Tydirium Shuttle in LightWave 4.0 format.
I've made the best and the most efficient conversion
I could. Original 3D object was stored in 3D Studio
format with a lot of triangle polys which aren't
necessery for LightWave.
*LWOBJ* ordinary conversion 3DS->LWOBJ
LWOBJ result of my hard work ;)
Comparision: *LWOBJ* LWOBJ
Polygons 8888 3689
Images 0 0
Rendering time ~7 1
Size in bytes 146634 90790
!!!!!!!! AND NO LOST OF QUALITY !!!!!!!!
TydiriumShuttle 3D object for LW 4.0 you will can
find in near future on Aminet (eg. ftp.wustl.edu).
Bartosz Boruta
Polygon Streak
Warsaw, Poland
A1200/060 18megz
boruta@omk.il.pw.edu.pl
OTHER STAR WARS OBJECTS SOON ;))) <MAYBE>
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Contents of pix/anim/TydShuttle.lha
PERMSSN UID GID PACKED SIZE RATIO CRC STAMP NAME
---------- ----------- ------- ------- ------ ---------- ------------ -------------
[generic] 422536 717168 58.9% -lh5- 4154 Jun 19 1996 TydiriumShuttle.anim5
[generic] 640 1216 52.6% -lh5- 0f7e Jun 28 1996 TydiriumShuttle.readme
---------- ----------- ------- ------- ------ ---------- ------------ -------------
Total 2 files 423176 718384 58.9% Jun 28 1996
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