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12-June-2011 to 22-May-2013
This is my attempt to implement double floats in Blitz without the
need for an FPU. Inspired by HB2 & C.
Recent versions now seem to be quite reasonable for practical use.
This package also has some relevence to FPU usage.
URL's of related interest:-
http://aminet.net/package/dev/basic/Blitz_MTool
http://aminet.net/package/dev/basic/SANE
http://aminet.net/package/dev/basic/Blitz_BigNum
Feeling bored ?  :)
Why not check out this URL ?
http://home.iprimus.com.au/lombi/1/homepage.htm
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 Contents of dev/blitz/Blitz_Dub.lha
 PERMISSION  UID  GID    PACKED    SIZE  RATIO METHOD CRC     STAMP     NAME
---------- ----------- ------- ------- ------ ---------- ------------ ----------
[unknown]                  409     737  55.5% -lh5- f5de May 22  2013 Blitz_Dub/Blitz_Dub.readme
[unknown]                 7627    7744  98.5% -lh5- b962 May 22  2013 Blitz_Dub/double.exe
[unknown]                 2824    9225  30.6% -lh5- 2e5a May 22  2013 Blitz_Dub/dub.ab2
[unknown]                  250    1286  19.4% -lh5- de8c May 22  2013 Blitz_Dub/dub.ab2.xtra
[unknown]                  683    5130  13.3% -lh5- c586 Apr 25  2013 Blitz_Dub/IEEED_inc.asc
[unknown]                  677    4124  16.4% -lh5- 7bd3 Apr 25  2013 Blitz_Dub/IEEED_inc.bb2
---------- ----------- ------- ------- ------ ---------- ------------ ----------
 Total         6 files   12470   28246  44.1%            Sep  7  2013
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