Short: Signetics-based machines emulator Author: amigansoftware@gmail.com (James Jacobs) Uploader: polluks+aminet sdf org (Stefan Haubenthal) Type: misc/emu Version: 36.2 Requires: ReAction Architecture: ppc-morphos Kurz: Emulator Signetics-basierter Maschinen URL: http://amigan.1emu.net/releases/#amiarcadia AmiArcadia and WinArcadia are multi-emulators/assemblers/disassemblers of these machines: * Emerson Arcadia 2001 console family (Bandai, Emerson, Grandstand, Intervision, Leisure-Vision, Leonardo, MPT-03, Ormatu, Palladium, Poppy, Robdajet, Tele-Fever, Tempest, Tryom, Tunix, etc.) (c. 1982); * Interton VC 4000 console family (Acetronic, Cabel, Fountain, Hanimex, Interton, Prinztronic, Radofin, Rowtron, Soundic, Voltmace, Waddingtons, etc.) (c. 1978); * Elektor TV Games Computer (1979); * PIPBUG- and BINBUG-based machines (EA 77up2, EA 78up5, Signetics Adaptable Board Computer, Eurocard 2650, etc.) (1977-1978); * Signetics Instructor 50 trainer (1978); * Signetics TWIN minicomputer (1976); * Central Data 2650 microcomputer (1977); * PHUNSY microcomputer (c. 1980); * Ravensburger Selbstbaucomputer aka 2650 Minimal Computer trainer (1984); * Hofacker MIKIT 2650 trainer (1978); * Astro Wars, Galaxia, Laser Battle and Lazarian coin-ops by Zaccaria (1979-1981); * Malzak 1 and 2 coin-ops by Kitronix (c. 1981); * AY-3-8500/8550/8600-based Pong systems (Coleco Telstar Galaxy, Sheen TVG-201, etc.) (1976-1977); and * VTech Type-right machine (1985). Features include: ReAction GUI, load/save snapshots, windowed and full- screen modes, CPU tracing, trainer, drag and drop support, graphics scaling, automatic load/save of configuration/game, keyboard/joystick/ gamepad/paddle/mouse/trackball/Vision-dapter support, autofire, turbo mode, gameplay recording/playback, sprite demultiplexing, help windows, source code, debugger, frame skipping, redefinable keys, save screenshots (9 supported formats), REXX port, network play (IPv4 and IPv6), real-time monitor, locale support, game selection sidebar, text-to-speech, artefacting, support for ZIPped games, clipboard support, palette editor, memory editor, tone retuning, high score management, force feedback, sprite editor, 3D, assembler, CALM & IEEE-694 support, Scale2x/3x/4x and HQx filters, animation recording (4 supported formats), sound recording (8 supported formats), horizon dejittering, tape decks (4 supported formats), RetroAchievements support, printer emulation, floppy disk drive emulation, screen editor, papertape emulation, bezel display, industrial/scientific peripherals, magnifier. The supported languages are currently English, Dutch, French, German, Greek, Italian, Polish, Russian and Spanish. Changes since V36.11: Summary: * Enhanced "Help|Host gamepads/mouse..." subwindow. * Miscellaneous improvements and bug fixes. Details: "echo i/o to console?" toggle now emits an EOL when the VDU cursor has wrapped (helps with funny farm races). fixed: when loading a game for a different guest, eg. from sidebar, narrow/wide setting was not being set according to the new guest. wa: host pads subwin: now uses a real photo of gameware gamepad. qwerty machines: when using guest keyboard mapping, now supports eg. Shift+L for backslash. wa: pausing via gamepad now waits until the end of the frame. wa: opcodes subwin: fixed: "hover..." text was in wrong position and not localized. wa: galaxia: fixed: some background areas were not being rendered correctly when enhanced skies was on. wa: updated RAIntegration from V1.4.0 to V1.4.2. host pads subwin: user can now click on pad buttons with mouse to give input. wa: host pads subwin now only shows one host gamepad if only one is connected. various code-level improvements. wa: fixed various bugs in controls subwin. arcadia: fixed: palladium keys were not being mapped correctly. incorporated Stefan's latest German translation. wa: fixed: when using enhanced skies, changing machines could leave remnant imagery on screen. debugger: COVER command: now prepends hex values with $ rather than the style-specific prefix. interton: added an unlimited lives trainer for monster man.