Short: Paticle simulation with c4d 1/10 Author: d_s_p@gmx.net (Daniel Pisanec) Uploader: d_s_p gmx net (Daniel Pisanec) Type: pix/mpg Architecture: generic How was it done? ExploBallParticle1 was done in Maxons Cinema 4D. This is my first particle simulation. I used for it 6 spheres - with many polygons, which explode and change their colors from white over yellow to red. Every sphere explodes a bit later than the before and every sphere as an other direction. (If you wouldn't use other direction all equal polygons of each sphere - these, that are at the same position - would fly the same way and this doesn't look very well ;) The spheres explodes on a plain. How long has it take to do it? about one hour animating and about one hour rendering.