RenderCalc v1.46 is an update to v1.41.
RenderCalc incorporates three tools into one program:
- The ability to calculate the number of animation frames needed to
represent a moving object of known speed and known linear distance
travelled.
- The ability to quickly and easily convert numbers between different
common units of length.
- Timecode calculator which will easily and quickly calculate timecode
durations from in and out points as well as calculate an out point from
an in point and a duration. Conversions may be done interchangeably
between the three supported timecode formats.
NEW FOR VERSION 1.46:
- Added the ability to add or subtract either timecode values or decimal
frame number values to or from any of the timecode inputs, in the
Timecode Input section. This operation is relative to the current
timecode type selected. When doing timecode calculations, this can come
in quite handy.
- Changed the manner in which the Shareware Notice appears. It has now
become a bit LESS annoying (when was the last time you saw that
happen...) The notice has now become a nice requester which may be
closed at any time. Read the documentation and history files for more
info regarding this.
- One minor bug was removed. (See the history file for details.)
- Changed the TIMECODE TYPE selection to a cycle gadget and temporarily
removed the SMPTE non-drop frame item.
- When any timecode value is entered into any of the three timecode
input gadgets, the timecode value is expanded. This means that if the
value '123' was entered, the expanded value would be '00:00:01:23' which
would replace the entered value in the string gadget. This makes the
entered value more readable.
- Two new informational text boxes have been added. Since two of the
program functions have multiple output modes, these two text boxes will
now tell the user which is the current mode.
- A number of things were moved around and one button was removed.
--
****************************************************************************
Daniel S. Milling Jr. "Let's go current jumping, decode the matrix
dan@chaos.mcs.mu.edu keys, plug in a virus, spreading out in the
MILLING@STUDSYS.MSCS.MU.EDU system, there's a hole in the network,
there's blackout on the wire." -Chemlab
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