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bodyBONE.lha is an imagine object of a body with bones for imagine3.0+
it is quite a large object this is because it contains eight states (and a default so you can pose it
how you like) when these states are morphed/tweened in sequence (1-8)and looped they will form a
running anim
there are no texture/maps attached to the object as in the past i have had problems with maps etc
on grouped objects and i have none to include
hope you like the thing after all this typing ;-)
duncan
email dunc@eraser.demon.co.uk
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Contents of pix/3dobj/bodyBONE.lha
PERMSSN UID GID PACKED SIZE RATIO METHOD CRC STAMP NAME
---------- ----------- ------- ------- ------ ---------- ------------ -------------
[generic] 697708 1002450 69.6% -lh5- 0cc5 Apr 16 1995 BODY.bon
[generic] 724 1427 50.7% -lh5- 35a9 May 2 1995 bodyBONE.readme
---------- ----------- ------- ------- ------ ---------- ------------ -------------
Total 2 files 698432 1003877 69.6% May 2 1995
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