O O O O
o o o o
o . . o
. .____. _______ .
._______________________.___________ | |__ .__\__. \ ____.___________.
| __ / ___ | __ /__|___ __/___|__ _ | \ \| | __ |
| |_/ / \_| | |/ / ___/ | __// |___\ | |_/ |
| ______/|___________|____|\_______|__________|_____| \_____|_____ |
|____| /_________|
F O R .____.
.________________________ _____________._____________| |__
| __ / __ /_\ __ | ____/____) __/______
| |_/ / |/ / \ \_| | __/ | | |_/ /
. | ______/_____|\_________\__________| | |____|___________/ .
|____| |____|
o . . o
o o P R E S E N T S o o
O O WIZZNIC [OS4] O O
A PUZZNIC CLONE
PORTED BY .................... SPOT
.......................... VARTHALL
SUPPLIED BY .................. SPOT
TYPE ......................... GAME
- --- -------------------------------------------------------------------- -- -
-- Wizznic! --
- An implementation of the arcade classic Puzznic,
for Gp2X Wiz, Linux and Windows.
Author: Jimmy Christensen
Project page: https://sourceforge.net/projects/wizznic/
Web site: Please help this project out by making a website.
License:
Code, Graphics, Levels are GPLv3
See data/media-licenses.txt for soundfiles (GPLv3)
Wizznic is my hobby project, I'm using it to learn C and SDL,
don't flame me for my ugly code, if you don't like it, dont
read it.. :)
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