
|
84782 packages online
|
|
 |
|
|
|
No screenshot available
|
Short: | -Star Trek-, A Call To Arms |
Author: | frank theantcolony.com (Frank Mathieson) |
Uploader: | frank theantcolony com (Frank Mathieson) |
Type: | game/think |
Version: | V1.3 |
Architecture: | m68k-amigaos |
Date: | 2000-06-12 |
Replaces: | game/think/startrekprg.lha |
Download: | game/think/startrekprg.lha - View contents | Readme: | game/think/startrekprg.readme |
Downloads: | 790 |
|
Since the last Aminet update (V1.291),
Added Features:
Added Damage display to the Tactical screen.
Added MIN_WARP to the scenario files. (Please see Template.SCN for
Added USE_WARP to the scenario files. Details.)
Bug Fixes:
Fixed Warp Display in Tactical. (It would always say "Y" and it didn't
Take into account ship damage.)
Fixed Shield and Phaser Display in Tactical. (They didn't account for
Damage either!)
Updates:
Guide was not updated with $VER:
Template.SCN didn't contain the new features added in V1.291
Added loads of new values to the scenarios. Scenario Creators can now set:
Shields
Warp Drive
Phasers
Main Power
Reserve Power
Number Of Torpedoes
Maximun Number Of Torpedoes
Max Shields
Max Warp Drive
Max Phasers
Max Main Power
Damage
Type of torpedoes you start with.
Bug Fixes:
Fixed a Bug with the reading of MIN_WARP and USE_WARP from the
scenario files. (This was actually a problem with AMOS, but I
Found a way round it)
Fixed a Typo with the names of the Sovereign class brushes.
Sorry for the delay folks! I promise to spend more time on -Star Trek-.
Also, try the optional animations! (game/think/startrekanm.lha) They make the game a little bit better but because of their size (3mb when LHA'd) were uploaded
seperately.
Go on! try it!
|
Contents of game/think/startrekprg.lha
|
|
|
 |
Page generated in 0.02 seconds |
Aminet © 1992-2024 Urban
Müller and the Aminet team.
Aminet contact address: <aminet aminet net> |