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Short: | A funny and beatiful Tetris Attack clone |
Author: | Ico Doornekamp, AmigaOS 4.0 port by Spot / Up Rough |
Uploader: | spot triad se (Spot / Up Rough) |
Type: | game/think |
Architecture: | ppc-amigaos |
Date: | 2006-08-16 |
Requires: | AmigaOS 4.0 |
Download: | game/think/game_aos4.lha - View contents | Readme: | game/think/game_aos4.readme |
Downloads: | 808 |
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G A M E
A simple tetris-like game - (C) Copyright 2006 Ico Doornekamp
USAGE
===========================================================================
The objective of the game is to keep the level of colored blocks down
as long as possible. New blocks are falling down at an increasing
rate, blocks can be removed by creating rows of three or more blocks
of the same color. The longer the row, the more points you get.
space - Flip two neighbour blocks.
arrow keys - Move cursor
h,j,k,l - Move cursor (vi-fans)
escape - Quit game, no questions asked.
s - Starts the game. If a game is in progress, a new game
will be started instantly.
p - Pause game. To avoid cheating, the game will be hidden
during pause.
e - Generate earthquake. This can be used as a last resort in
case of panic, and will remove approximately 30 blocks from
the field. It might help you. Then again, it might not.
Can be used once per game and costs 50 points.
INSTALLATION
===========================================================================
Linux:
Make sure the SDL, SDL_image and SDL_mixer runtime libraries are
installed
$ tar -zxvf game-<version>-linux.tgz
$ cd game
$ ./game
Windows:
The windows version comes shipped as a installer program with all necessary
DLL's included.
- Run the setup program game-<version>-setup.exe
- Start the game from the desktop icon or start menu
From source:
Make sure the SDL, SDL_image and SDL_mixer libraries and development
files are installed
$ tar -zxvf game-<version>-src.tgz
$ cd game
$ make
$ ./game
Sound effects shamelessly stolen from bzflag and frozen bubble.
Music from Desertplanet - Attack of the Mutant Mirages (November 4, 2003)
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Contents of game/think/game_aos4.lha
PERMSSN UID GID PACKED SIZE RATIO METHOD CRC STAMP NAME
---------- ----------- ------- ------- ------ ---------- ------------ -------------
[generic] 4036 4036 100.0% -lh0- f1f0 Aug 30 01:40 Game.info
[generic] 959 1998 48.0% -lh5- 1559 Jun 11 20:03 Game/Changelog
[generic] 585346 1154404 50.7% -lh5- 3283 Aug 30 01:33 Game/game
[generic] 3697 4833 76.5% -lh5- 5820 Aug 30 01:36 Game/game.info
[generic] 92886 92886 100.0% -lh0- 78fa Jun 4 22:50 Game/img/background.png
[generic] 48604 48604 100.0% -lh0- d850 Jun 11 20:03 Game/img/game.png
[generic] 51499 51499 100.0% -lh0- 14c3 Jun 11 20:03 Game/img/help.png
[generic] 849 849 100.0% -lh0- 22dc Jun 6 21:53 Game/img/icon.png
[generic] 987384 987384 100.0% -lh0- 7d5f Aug 30 01:26 Game/mp3/track-01.mp3
[generic] 870 1837 47.4% -lh5- 5fb6 Aug 30 01:31 Game/README.TXT
[generic] 6036 7112 84.9% -lh5- b6ad Jun 6 18:45 Game/wav/bonus.wav
[generic] 40445 50052 80.8% -lh5- 2a40 Jun 6 18:42 Game/wav/bonus2.wav
[generic] 21353 27144 78.7% -lh5- cbb9 Jun 6 20:56 Game/wav/earthquake.wav
[generic] 1032 2818 36.6% -lh5- 3d52 Apr 9 20:52 Game/wav/explode.wav
[generic] 2256 2508 90.0% -lh5- 4653 Jun 4 22:05 Game/wav/fall.wav
[generic] 90296 90296 100.0% -lh0- 1c8c Jun 6 18:38 Game/wav/game_over.wav
[generic] 42319 48410 87.4% -lh5- 3bd1 Jun 5 09:23 Game/wav/hurry.wav
[generic] 1384 1560 88.7% -lh5- 8311 Jun 4 22:55 Game/wav/new_block.wav
[generic] 52596 88496 59.4% -lh5- 72f0 Jun 6 18:40 Game/wav/pause.wav
[generic] 684 684 100.0% -lh0- 6093 Jun 4 22:55 Game/wav/score.wav
[generic] 26441 32476 81.4% -lh5- cbe1 Jun 6 18:43 Game/wav/start.wav
---------- ----------- ------- ------- ------ ---------- ------------ -------------
Total 21 files 2060972 2699886 76.3% Aug 16 00:33
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