Anyone who is interested in this project should join Fran?ois Lionets patreon:
>[https://www.patreon.com/francoislionet](https://www.patreon.com/francoislionet)
This repository is 68k Assembly and unique in design. It is powerful and
runs like an operating system. Games and multimedia become exciting to
program again, relying on your own skills instead of libraries.
This release is as-is and doesn't contain any installation or demos.
It's really fun and will test your "actual" programming skills!
# AMOS Professional
based on the original 68000 source code by Fran?ois Lionet (Thank you!)
# History
Some years ago there was discussion of re-development, but the work
mentioned in [this
article](http://www.amiworld.it/news/amos_upgrade_eng.html) was not made
public, any collaborative efforts have disappeared. An archive was made
available at a later date but was partially incomplete and difficult to
build - this project fixes the build problems, but has no relation to any
previous plans or news releases.
# AMOS PRO goes Public Domain!
> [01 dec 2012](https://web.archive.org/web/20130530022407/http://www.pianetaamiga.it)
In occasion of Pianeta Amiga 2012, Pietro Ghizzoni, current owner of AMOS
Pro sources after Francois Lionet ceased development, has kindly agreed to
release them as Public Domain. You can download the full package in advance
from this link. Sources will be also put on Aminet in the next days.
# AMOS present and future
> [pre Public Domain ?](http://www.amiworld.it/news/amos_upgrade_eng.html)
As you know some months ago i've obtained the AMOS sources... during these
months I've spent my time learning the AMOS internal functions and
structures, in order to upgrade it and develop the new AMOSPro V3... but
I've to say that my projects have changed a lot during this period. My
original idea was to upgrade/expand it, add AGA support and most of all to
make AMOS more OS friendly! but when I examined the sources some problems
have arisen...
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