Short:        Duke3dw
Author:       ProAsm, Szilárd Biró
Uploader:     col lawrence gmail com (Szilárd Biró)
Type:         game/shoot
Version:      4.2.2
Architecture: i386-aros

This is a port of ProAsm's Duke3dw for AROS

What works:
- gameplay
- level editor
- polymost OpenGL mode
- sound
- music (MIDI and OGG)
- netplay (gets out of sync with the Windows version)
- high resolution packs

What doesn't:
- startup menu (needs a new one from scratch)

If you don't have them already, you have to download some GUS instrument patches
to have MIDI music:
http://www.libsdl.org/projects/SDL_mixer/timidity/timidity.tar.gz
Extract them anywhere you want, and create a Timididy: assign to that path. Or
you can simply extract them next to the executable.

Alternatively you can use this high quality OGG music pack:
http://vision.gel.ulaval.ca/~klein/duke3d/musicpack_sc55.zip

If you want better graphics, you can download the high resolution packs from
here:
http://proasm.com/duke/dnhrp.html

For more info:
http://proasm.com/duke/dndocs.html
http://static.jonof.id.au/modsuppt/jfduke3d/releasenotes.html

Changelog
---------

2012-12-06:
- Fixed the crash on AROS, when the music loops (recompiled with Timidity)

2012-07-02:
- MorphOS support
- Added TiMidity (built-in) and GerontoLibrary support to JFAudiolib
- Backported the aspect-ratio correction code from EDuke32
- Fixed a couple of small bugs and endianness issues

2012-06-01:
- Initial release based on Duke3dw 4.2.2
- Added WildMidi support to JFAudiolib
- Cleaned up the music playback code




Uploaded using: archives.aros-exec.org