Rebuilding in progress, gfx3d.library v4.0 is coming out!

After a long time, tons of bug fixing and some improvements, we are
porting the new version of gfx3d.library back to Classic Amiga. 
The development was completed on a Windows+SDL box using Code::Blocks IDE,
now the sources are splitted into 4 different modules: 

- gfx3d.core.library 
- gfx3d.math.library 
- gfx3d.display.library 
- gfx3d.engine.library 

The rewriting of the core library is done almost at 80% and the rewriting of
the math library is in progress (by now, a FPU coprocessor is required, later
will come out a fixed point math library)
See you soon ;-)


	GfX3d.library Home page
	http://gfx3d.alimede.com/



Post date: 2009-07-30 10:41 CET